AI Insights · Timothy · April 2024
Top 5 Roguelike Games Performance in Mexico in Q1 2024
Analyzing the performance of the top 5 roguelike games in Mexico during Q1 2024, including trends in weekly downloads, revenue, and active users.
Throughout the first quarter of 2024, the top 5 roguelike games in Mexico showcased varied performance metrics in terms of weekly downloads, revenue, and active users. This analysis is based on data from Sensor Tower.
Hero Wars: Alliance saw its weekly revenue peak at approximately $19.6K in the final week of January, with a notable dip to around $8.5K in mid-March. Weekly downloads started strong at 62.7K in the first week of January but gradually declined to 8.2K by the end of March. Active users also saw a downward trend from 161.2K at the beginning of January to 92.1K by the end of March.
Saint Seiya Awakening had a more volatile revenue trend, starting at $12.7K in the first week of January, dipping to $7.1K in early February, and peaking at $19K in mid-March. Weekly downloads remained relatively low and stable, fluctuating between 401 and 722. Active users hovered around 10K to 11K throughout the quarter.
RAID: Shadow Legends experienced a steady revenue trend, peaking at $8.6K in mid-January and maintaining around $6K to $7K in subsequent weeks. Downloads were highest at 8.5K in the second week of January but dropped to around 2.1K to 5.3K in the following weeks. Active users showed a slight increase from 10.2K at the start of the quarter to 11.1K by mid-March.
Top Heroes, a newer entrant, saw its weekly revenue rise from $3.2K in mid-January to around $7.2K by the end of March. Downloads peaked at 9.8K in mid-February but saw a decline to about 3.3K by the end of the quarter. Active users peaked at 15.4K in mid-February and then stabilized around 9.2K to 9.3K towards the end of March.
Diablo Immortal had a fluctuating revenue trend, starting at $5.6K in early January, dipping to $2K in early March, and ending at $3.7K by the end of the quarter. Downloads ranged between 1K to 2K throughout the quarter. Active users remained relatively stable, starting at 28.8K in early January and ending at 27.8K by the end of March.
For more detailed insights and comprehensive data, visit Sensor Tower.